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Open Type Declarations in F# 5

Open type declarations is a unique new feature that was released as a part of F# 5 about a month ago. Let's see what we can do with it!

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Introduction

The ability to use open type declarations, no matter how seemingly small, is perhaps one of the most unique features that was released with F# 5. Essentially, it allows us to pick and choose types from a module to make them available in our code. Let's jump right in.

A Simple Example

For example, let's say that we want to make the Math type available in our code but leave the rest of the System namespace out of our scope. We can accomplish this via the following line.

open type System.Math

Once we have the above line in place, we can access the Math type's members like so.

Max(123., 321.) // Max is a member of type Math.

// Result: 321.0

However, if we try to access some other type that's inside the System namespace, we will get a compiler error.

let rnd = Random() // Random is a type inside the System namespace that has a default constructor.

// Result: Error FS0039: The value or constructor 'Random' is not defined.

Other Use Cases

You can use open type declarations to open your own types, exactly the same way we used it to open a type inside the .NET Base Class Library above.

Let's say that you have the following module.

module Sales =
    type Balance = Overdrawn of decimal | Remaining of decimal

    // More types and functions...

If all you want to make available from this module is the type Balance, you don't have to open the whole module anymore. Instead, you can just do the following.

open type Sales.Balance

let myBalance = Remaining of 500. // myBalance is of type Balance.

Closing Thoughts

Thank you for exploring this small yet wonderfully unique new F# feature with me. I hope it will be of use to you in the future!